Once upon a time, there was a lone developer and a handful of unfinished ideas. Nights spent building worlds, not for an audience — but out of love for role-playing games.
Pewko Studios began quietly, without promises or noise.
Just the belief that stories deserve time, and that games can still be made with care.
Maybe the campfire will grow. Maybe more voices will join the tale. For now, the story is written slowly. Stay a while. It has only just begun. Say hi →
Pewko Studios is an independent game development studio based in Belgium and run solely by me. Its name comes from Pewko, my long-time online alias.
Behind the studio, there is no team yet, just me creating games, worlds, and stories I would want to play myself.
I make games because I care about worlds, systems,
and stories that take their time.
Not to chase trends, not to make noise,
but to build something coherent and sincere.
Pewko Studios was born from that simple desire:
to make games with care, at my own pace,
without unnecessary compromises.
If others ever join the journey,
it will be for the same reasons.
For now, everything begins here.
Every system, every story, every choice — we want it to feel alive and meaningful. Nothing thrown together.
We trust you to explore, experiment, and figure things out. No hand-holding. No fluff. Just fun.
We work carefully. Fast releases are tempting, but we’d rather do it right.
For now, Pewko Studios doesn’t show anything.
There’s no game ready to explore, just ideas that are slowly taking shape and mechanics I’m testing.
I’m still thinking about what the first game will be, but I already know it will be narrative, immersive, and crafted with care.
I don’t want false hype or empty promises. Everything will come in time.
Questions, ideas, or just want to say hi? We’d love to hear from you. Really.
Email: contact@pewko.com
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